I'm up for Ludum Dare despite not being too sure about whether or not I'll be able to invest enough time on it. The last couple of editions eluded me, so I didn't want to miss yet another one.
Given the time constraints, I might even go for just a text adventure. Or maybe not, who knows. I'll decide in the morning, once the theme is announced!
Tools of the trade.
- Language: Java with Eclipse
- Libraries: Libgdx (what a surprise) with no previous codebase. I might use additional libraries if needed, though.
- Graphics: Inkscape
- Audio: Audacity, SFXR and this procedural music generator
It is on!