There's a new Ashley release, check the changes for 1.7.1 below:
- API addition: expose
IntervalSystem
interval value (read-only). - Bug fix: fixed pending entity operations not being processed in the right order.
- Bug fix: fixed adding component in empty family
EntityListener
causing wrongEntityListener
calls. - Bug fix: fixed some entity operations not being performed under special circumstances.
- Internals: split Engine internals into loosely coupled, single responsibility smaller classes.
- Update: uses Libgdx 1.8.0.
To use it, change your dependency to com.badlogicgames.gdx:ashley:1.7.1
. The new nightly dependency is com.badlogicgames.gdx:ashley:1.7.2-SNAPSHOT
.
It's really motivating to see how many people are using Ashley in their projects, including for the #LibGDXJAM!