Top view 2D plane shooter in which the player controls a fighter who has to knock down enemy planes in the level. It was my first game and it was finalist in an open source contest in Cádiz University (Spain).
- Role: game designer, sole programmer and artist
- Year: 2009
- Development time: 2 months
- Technology: C++ language using SDL
- Download: source code
- 4 types of planes.
- Level creation using Tiled.
- Data driven, designer friendly.