Libgdx Cookbook samples updated to support Libgdx 1.6.0
May 17 2015 · 1 min read · Comments
Haven't bought Libgdx Cross-platform Game Development Cookbook yet? Stop reading and go get it!
Quick update to inform you that I just updated the samples repository to use Libgdx 1.6.0 and Ashley 1.5.0, both recently released.
Libgdx 1.6.0 introduces changes in our font rendering API, which require a few minor tweaks to the framework calls, nothing major.
7 months after the release of the book, we continue to support it. Rest assured, it is the most up to date Libgdx publication at this point in time. Thanks for your support!